Agathe Simon dedicates her research to philagnosty through articles, lectures, roundtables, and podcasts. A concept created by Agathe Simon, philagnosty is the love of the unknown, just as philosophy is the love of knowledge. It is a process common to both the arts and the sciences. It is also a way of life.

Agathe Simon is an associate researcher at the ACTE Institute of Paris 1 Panthéon-Sorbonne university. The ACTE Institute (Arts Creations Theories Aesthetics) is a research unit whose general theme is creation. It brings together researchers in visual arts, cinema, design, art media and art theory.

PHILAGNOSTY MANIFESTO

Philagnosty or the Love of the Unknown”

Publishing house: Les Presses du réel
Publication date: 2nd quarter of 2026
Key words: unknown, creative process, art & sciences

 

PARTICIPATORY CREATION

“Developing a Participatory Art Project”

Location: Canal-U (audiovisual platform for higher education and research)
Date: March 31, 2026
Keywords: creative process, participation, community

 

 

ARTS & SCIENCES ROUNDTABLE

“To understand how everyone works…”
2 excerpts: the creative process & the Cosmos cycle

Location: INSA Rouen | CDN de Normandie-Rouen
Event date: February 2025
Key words: creative process, art & cosmology

 

 

#1257 PODCAST

“Discover creation in extreme environments”

Host: Gilles Lecerf | Paris 1 Panthéon-Sorbonne university
Publication date: November 2024
Key words: creative process, Gabriela Conti, Antarctica, Arctic

 

ARTICLE IN #1257 REVIEW

“Diving into the unknown: digital media and the creative process in extreme environments”

Scientific review: #1257 | Paris 1 Panthéon-Sorbonne university
Publication date: April 2024
Key words: creative process, digital, unknown, Antarctica, Arctic, Central Africa

 

ARTICLE IN ‘DESIGN, ARTS, MÉDIAS’ JOURNAL

“The dimensions of sound space: designing the audience experience in an immersive installation

Scientific journal: Design, arts, médias | Paris 1 Panthéon-Sorbonne university
Publication date: December 2023
Keywords: creative process, digital installation, sound, immersive, ecology